Today we analyzed TitanFall: Assault. The Titanfall saga is yet another trying to enter the mobile video game market. This new adaptation comes from the hand of NEXON.
TitanFall: Assault, what about the game?
Titanfall: Assault is a real-time strategy game where we battle against other players in battles for which we must fight for control of the Frontier.
You have control of a deck of cards that represent your units. There is an energy bar that is continuously regenerated, which is spent on sending your fighters. In the center of the maps, there are control points. Grabbing these starts to earn points. You will also be victorious if you destroy the base of your enemy.
The size of the maps makes the confrontations more interesting. Its pilots, who are its main soldiers, can climb the landscape making straight lines for the capture points. The grunts and the sentinels stay where you put them to defend.
There is a balance between winning and making sure you do not lose. Focusing on the offense usually leaves you open to attack, so making sure you have a good mix of units in your deck is key.
The Clash Royale style system unlock new units and lets you turn on the ones you already have. You can also buy cards directly.
Another game to fight against Clash Royale
You could call TitanFall: Assault a grown version of Clash Royale. Speaking of a more tactical expression and more similar ideas, and is much better for it.
The Titanfall: Assault maps are bigger and some of them change as you play. The battles are a bit longer but still perfectly designed for the mobile game, and there is always a feeling that you are part of a larger conflict.
Each victory provides a reward that can only be achieved over time, and only a few can be sustained at any given time. The cards come in various rarities from the familiar to the legendary. Level up those cards by collecting enough duplicates and paying the game’s standard currency, credits.
If you have played Clash Royale, and most of us have experience, with Titanfall: Assault you will feel more than happy since it almost does not differ anything.
TitanFall other than Titanfall: frontline
The additional details are what make the game feel like Titanfall. The Titans can not be summoned for the first minute of every four-minute match, which means Pilots vs. Pilots to start.
In addition the developers maintained the style that had the main game of console making incapié in the mobility of units across the stage, which as we said before, is a side view but having to zoom in, zoom out and move its view around the battlefield Since the entire battlefield never ends up fitting on your screen.
TitanFall Assault Trailer
TitanFall: Assault – Analysis by categories
The gameplay of TitanFall: Assault is nothing complicated when you start playing, is intuitive and also if you have experience in games like Clash Royale you find it more than simple to know what to do.
It has excellent graphics and is something like I usually say when I do game reviews of Nexon. It is a study that always puts a lot of effort for the match to have an interesting visual section. You must also honor this saga of Titanfall games.
You could say that your soundtrack is good. It makes you feel inside the game and fulfills your role of immersion within the game. It suits the atmosphere generated by the game while you fight to win and not be beaten by your rival.
TitanFall: Assault is a great game that has nothing to envy to other games of its style. It brings many interesting things, much news that can make you stand out from the rest of the game. And more because of being a relatively new game.
Besides, he added that it owns, is that it seems more to a classic tower defense but without the fixed units. Speaking of the style of sight he possesses, they give a good perspective of the action. It can be said that it is a great game and that it has a great future if it is taken care of as it should.